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Re: Does virtual reality need a sheriff?
Nah ... I don't think virtual reality needs a sheriff - where we would draw the line? Should we prosecute characters on online games for shooting one another?
As for the mentioned case, online "children" existing purely in digital format aren't humans and so the same laws do not apply. I do think ISP's (or email providers, etc) should have turn over information to the Feds/other authorities if online events could lead to a real crime occuring (ie. if an adult is trying to date kids, or something of that nature), but other than that, I don't think any other measures are required ... |
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Re: Does virtual reality need a sheriff?
It's interesting how much press coverage Second Life gets, given its extraordinarily limited membership. It seems like the media has some sort of stake in its success, because they push "stories" about it like it's somehow the be-all, end-all of online existence. I read one analysis that put the actual number of users somewhere around 25,000 people. Pretty insignificant compared to the 8 million on World of Warcraft.
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When they come a wull staun ma groon Staun ma groon al nae be afraid Thoughts awe hame tak awa ma fear Sweat an bluid hide ma veil awe tears |
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Re: Does virtual reality need a sheriff?
The law should require users to be shown and sign off on agreements spelling out exactly what can happen to their avatars.
It also raises two questions: 1) If some slimeball gets his jollies raping virtual kiddies, will that eventually get stale? Will he be more likely to move on to the real thing? Or is knowing there's a real person attached to the avatar enough to get his rocks off? 2) Can users go after the giggling freaks who write this sort of software in civil court?
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"Those of us who have looked to the self-interest of lending institutions to protect shareholders' equity, myself especially, are in a state of shock and disbelief." - Alan Greenspan |
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Re: Does virtual reality need a sheriff?
Hmm. These are just games.
If rape is possible in the game, the programmers made it so. But really, any activity that can happen in the video game is not criminal. It might be a good idea to employ a virtual sherriff by way of an admin or something. At the most, the only real-world action that might be taken is putting someone who does the act on some kind of watchlist. Just like Dateline Predators....it's not a crime to say anything you want in an internet chatroom, but it should be flagged just in case someone intends to follow through with their online fantasies in the real world.
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Re: Does virtual reality need a sheriff?
Quote:
For starters, somebody explain to me how, in WoW, somebody can "make off with your virtual belongings"? Granted, I stopped playing before "the expansion", so maybe player corpses drop loot on PvP servers (seriously doubt that, though)... "Players said they fear to brave them alone"? These people should be identified via in-game poll ("Are you in fear right now? Yes/No") and immediately purged from the player database if they click "YES". WTF would those pansies do if they were playing, say, the original [Microsoft] Asheron's Call. PvP servers on that game had zero safe zones. No "towns" with "guards". Nowhere to hide. Shopping? [WHACK!] Chatting? [WHACK!] You happen to log out and log back in, later, to find a group of 30 [player] enemies is having a guild meeting atop of that particular spot (happened to me)? [WHACK!] Solution? Uh, play on one of your mules (other characters) for a day or two, cuz that other one ain't going anywhere any time soon. (And, yes, you actually lost stuff when you got killed.) Of course in the case of Asheron's Call, people would work together to create their own safe zones (take over towns and provide "security")...but it was all people, not game mechanics providing the safety. A town that was as safe as Mayberry at 3:00pm might be utter chaos at 3:00am. For any authority to get involved in this stuff outside the realm of actual theft is absolutely ludicrous. Tards always looking for the Easy Button™.
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Re: Does virtual reality need a sheriff?
That's a good question. I'd like to hear from those interested in this subject. There is an international group of people who are drafting a "virtual country", which will elect its own sheriff, or maybe a president. Opinions are welcome here or at Wirtland Blog
The virtual country can be found at: Wirtland |
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Re: Does virtual reality need a sheriff?
I hereby found the virtual dictatorship of Drakeland. I also declare virtual war on Wirtland, virtually invade and virtually annex it. With my virtual citizens erecting statues of me in the virtual streets while my virtual tanks ride by in the virtual parade I'm off to insult the UN and hopefully still have all my virtual money in the virtual Swiss banks.
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Re: Does virtual reality need a sheriff?
Greetings and Felicitations,
You can't rape anyone in Second Life. Rape is sexual congress without someones permission. While there are lots of sexual outlets in SL they require the permission of all participants. In order to instigate virtual sex you have to have permission to animate a character. You can't just take over someone else's avatar willy-nilly. This just goes to show that whoever filed this claim didn't know anything about Second Life and was just looking to sue someone. Does VR require a sheriff? Perhaps. That will have to be determined when actual VR takes place. SL is many things but actual VR it isn't. It's simply an interactive 3D MMORG that lets you control your own creations without the directedness of a game. I say this because there isn't a goal created by someone else that you have to follow through. The real breakthrough that Linden Labs did was when they gave creators permission to copy protect and sell their own creations. Sincerely Yours, C. David Neely
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An environmentalist once told me that humanity was a failed species and needed to die out. I am beginning to see her point. We have poisoned the air, the water, the land and ourselves. By the year 2025 we will be on the edge of a catastrophy of unimaginable devastation and I hope that those that come after will have learned a vital lesson.
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Re: Does virtual reality need a sheriff?
Greetings and Felicitations,
Continuing with the subject. Perhaps what virual reality needs is a required psyche evaluation to participate. North Carolina woman tried to 'kidnap virtual ex-boyfriend' Sincerely Yours, C. David Neely
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An environmentalist once told me that humanity was a failed species and needed to die out. I am beginning to see her point. We have poisoned the air, the water, the land and ourselves. By the year 2025 we will be on the edge of a catastrophy of unimaginable devastation and I hope that those that come after will have learned a vital lesson.
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Re: Does virtual reality need a sheriff?
There was a neterview they had with this one avatar who was a really popular 'escort'. They asked her if she ever would hook up with any of her customers in rl. Her answer was no, "Well, they may be really nice guys, they may be good looking and have nice jobs, but, after all, in the end they paid me to have cartoon sex."
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Re: Does virtual reality need a sheriff?
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Re: Does virtual reality need a sheriff?
There is no doubt that the entire online sphere is a new frontier - a "Wild West" without much established law and order. This brings us back to the broader issue of making sure our leaders address the new challenges presented by expanding technologies, including regulation and expansion. Far too often these issues are overlooked and the emphasis is on making policies about what happened a couple years ago, not about what is or what's coming.
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